Saturday, April 25, 2020

Two Magic Swords and their Effect on the Monarchy

Here are two magic swords, inspired by King Arthur, Julius Caesar, a tumblr post I found, and this song by Heather Dale. These are suited for a campaign where 'who sits on the throne' is an important consideration.

The Kingsword

There are a thousand different legends about where this sword came from. Some say it is forged from a falling star that flew through the sky and led the first settlers to the land that would become the kingdom. Others say that it was created by the spirits of the holy lake. One view is that it was bequeathed directly by the gods. The one thing that all agree upon is that this is the sword that the first king used to throw off the conquering empire, and to unify the kingdom.

It was lost after the first king was betrayed and killed, but every so often it resurfaces to be wielded by a true king. A wielder of the Kingsword cuts through the bloody feuds and succession wars and takes the throne, ruling for brief golden ages before they die and the succession wars and politics begin anew.

Kingsword
This is a +1 sword, becoming a +3 sword when held by a fighter of lawful alignment who hails from the Kingdom. If the sword judges the wielder worthy of being the true king, the sword grants it's full litany of powers and begins urging the wielder to take the throne. The sword judges worthiness based on many factors. A king must be honorable in both public and private dealings, strong enough to defend the kingdom, wise enough to rule well, and dedicated to the well-being of the kingdom more than selfish desires.

It's powers include:
-cure wounds 3/day on citizens of the kingdom
-wielder is protected from charm spells or effects
-two minor benign powers, randomly generated or chosen based on what a king needs this era
-shines as a light spell when drawn
-another major benign power, randomly generated or chosen based on what a king needs this era
-if the wielder of the sword falls to 0 hp or otherwise dies, their body is magically preserved. If the body and sword are brought to either the castle of the first king or the holy lake, they return to life healed of all injury and debilitating effects. Instead of immediately resurrecting them, they can be interred in the tomb or cast into the lake to return in the kingdom's greatest hour of need. Whether the revival is immediate or postponed, the sword is somehow lost when this property is used and will resurface in around a generation when found by a potential true king.



The Kingslayer

This dagger is short and jagged, made of the same mystic metal as the Kingsword. It has origins shrouded in mystery, the one constant is that when the first king died it was this blade that did the deed. It has a reputation as a weapon that brings down tyrants, and some say that that extends to the first king. Because it's metal and decorations are so similar to those of the Kingsword, many believe that both blades came from the same source.

It was lost after killing the first king, but every so often it resurfaces kill an unworthy ruler. It is usually found by someone close to the king to be slain, and tragedy follows in its wake. The Kingslayer and the Kingsword are rarely both found at the same time, but an era in which both blades have wielders is sure to be an interesting one.

Kingslayer
This is a +1 dagger, which is pulled by the forces of destiny towards slaying kings. To use any powers greater than it being a +1 dagger, specific conditions must be met. It must be wielded by someone who cares for both the king and kingdom, and who never intends to take the throne. The wielder must stand under the night sky and say aloud why the king must be killed. If the wielder truly believes these reasons are legitimate and mostly unselfish, then the full powers of the Kingslayer are granted.

It's powers include:
-the Kingslayer acts as a +3 dagger against the current king and those who defend him
-any poisons applied to the blade have -4 to saves against them
-one minor benign power useful for assassinations
-the wielder ages quickly and gains or sinister appearance
-another minor malevolent effect, randomly generated or an exaggeration of the wielders flaws
-every time the king is hit with this dagger, a save vs death must be made to avoid instant death. If this dagger kills the king, it returns to being a +1 dagger until a new wielder activates it.


Here are some bits of legends about where these two magic items came from. You can choose which parts of which legends are true and which parts are mythology.


Kingsword Origins Kingslayer Origins
The kingdom was founded when a wizard and many followers sailed here from a distant land chasing a falling star.  When they arrived, they forged it into a sword and the wizard placed it into a granite stone until a wielder could be found.  The first king found out how to remove it from the granite and thus became king. The Kingslayer was forged by the first king's knights, made from pieces of the sword that chipped off during battles. When the king grew obsessed with a quest for the grail of immortality and started neglecting his kingdom, his second in command used the dagger to slay him so his son could take the throne.
When the first king went on a pilgrimage to the holy lake, the spirit of the lake looked into the king's heart and fell in love.  They courted for months, the first king paused his wars to unify the kingdom every spring to visit the lake spirit. As a token of her love, she created a sword made of the heart of the kingdom and gave it to him. The first king married the daughter of a rival lord to fully unify the kingdom. When the son from that marriage was named heir, the first king's oldest son from a tryst with the lake spirit wanted revenge. He asked her to make him a weapon with which to destroy the first king and the kingdom, so she created Kingslayer from the dark vengeful parts of the kingdom's heart
The gods of the land knew that the conquering empire would supplant them with the imperial pantheon if they didn't fight back,  so they decided to proclaim someone king to fight off the empire. They used the same metal that made up their mighty weapons to forge the Kingsword, and gave it to a pious soldier who they saw had the potential to drive off the conquering empire and forge a new kingdom. After driving off the empire, the first king was arrogant enough to try to reshape the pantheon to better suit the kingdom. Some gods were elevated and shrines were built in every town, and others were called demons and their worship was outlawed. The rejected gods grew angry at this transgression, so they gave the first king's priest the Kingslayer along with visions of what he had to do.

Friday, April 17, 2020

The Volcano-Threatened Archipelago, Part 1

There is a chain of islands, formed by a volcanic hotspot deep below the earth. The surface of the earth moved and the mote of fire deep beneath the earth stayed in place, so rock was heated and eventually rose high enough to form islands. The further west you go, the older and more eroded the islands get, and the eastmost island is the one that currently sits above the buried mote of fire. Most of the time the impact of the volcano is limited to rumbling, smoke, and trickles of lava.

Recently the volcano has been more active and more ominous. The past few earthquakes have been closer together and more devastating. Plumes of ashes and smoke are billowing forth from the top of the mountain. Geologists and wizards are starting to get worried. Volcano worshippers say that the titan of magma is waking up and needs to be appeased. For most people, life continues as normal, but everyone is starting to get a bit worried.



How long? Omens People are...
Months Earthquakes on Volcano Island.  Plumes of smoke billow from the Volcano. Trying not to talk about it.
Weeks An earthquake that collapses buildings. The hot springs are boiling. Hoping it won't be that bad.
Days Cracks in the ground open and sulfur gas spews out. Avalanches and rockfalls from the constant tremors. Trying to get away.
Hours Clouds of ash billow across the landscape. The ground bursts and fire spews out. In the distance, the mountain seems swollen. Panicking or giving up.

There are a few islands on this island chain. I should probably come up with names for them later. 
  • The main one, with the volcano on it. This is the capital of the archipelago. A large trade city of humans, a few small villages that subsist on farming and mining and fishing. This is where you will do most of the buying and selling things. Ships from outside the Archipelago usually stop on the docks here. Working name, Volcano Island
  • The skull-shaped one, full of pirates. Ships that don't want to pay the trade taxes or that are smuggling illicit goods stop here. A council of seven pirate captains rule here, but they are not unified and infighting breaks out regularly, over perceived insults or to seize choice bits of treasure. The only reason people stop here is to avoid going to Volcano Island. Working name, Pirate Island.
  • The one with a dragon on it. There are steamy jungles here, full of giant scorpions and dinosaurs. The dinosaurs are being hunted to extinction by the Dragon Emperor who lives in a blasted citadel carved into a rocky cliff, surrounded by soldiers and worshippers. Tribes of wood elves try to resist his rule, seeking way to break into his city and kill him. The Dragon Emperor pays a cabal of snakepeople to assassinate citizens who oppose him, and people cower in fear when they leave their temple and walk the streets of the citadel. Working name is dragon island.
  • The tropical paradise one. Time moves slower here, the hours fly by but every hour spent there is an hour worth spending. The water is crystal and refreshing, the sand is smooth and wavy, the forests are sunlit and quiet. A group of elves inhabit this island, living peaceful and happy lives. Elven ruins dot the landscape, from back when this was part of some great elf empire.  Strange flowers grow in the fields, strange flowers which possess the same temporal properties of the island. A gang of smugglers have set up shop in caves under the island, brewing the flowers into haste potions to sell on other islands. 
  • The one full of ruins. This one is barren and smooth, with twisting spires along it. The only wildlife here are the flies and scorpions, both regular and giant sized. Some spires are pearly elven ruins that sing songs when the wind blows through the fluted holes carved into them. Other are sinister and serpentine, relics of the snakeperson empire that was here long before the elves. Both types of spires are full of of strange creatures, dangerous enchantments, and ancient magic.
So I will probably figure out more stuff to put on these islands, I will need to figure out how boats work since you need those to get between islands, and I might add a few islands if inspiration strikes. I also need a list of potential ways to get off the island before a cataclysmic volcano devastates the whole place.

Thursday, April 16, 2020

I have a blog now!

So my brain keeps generating ideas and I figure that the gibbering and scrolling mass of human minds that is the Internet might be somewhat interested. So I have decided to add the random thoughts I have on RPGs and sometimes the world in general to the Blogosphere's glorious tapestry of thought.

Let's throw some words out there and see what is made of them.